Moved examples into README
This commit is contained in:
972
README.md
972
README.md
@@ -1,31 +1,55 @@
|
||||
<h1>PyPattyrn</h1>
|
||||
<h3>Design Pattern Templates for Python.</h3>
|
||||
|
||||
<p>PyPattyrn is a python package aiming to make it easier and faster to implement design patterns into your own projects.</p>
|
||||
<p>Design patterns by nature cannot be directly translated into code as they are just a description of how to solve a particular problem. However, many of the common design patterns have some boilerplate code that is common throughout all implementations of the pattern. This package captures that common code and makes it easy to use so that you dont have to write it yourself in all your projects.<p>
|
||||
|
||||
<h4>Example</h4>
|
||||
|
||||
<p>A simple example would be the Singleton pattern. Instead of writing your own code to enforce a Singleton class and copying that code between all your projects that need a singleton, simply use the Singleton Metaclass from PyPattyrn.</p>
|
||||
|
||||
```python
|
||||
from pypattyrn.creational.singleton import Singleton
|
||||
|
||||
class DummyClass(object, metaclass=Singleton):
|
||||
class DummyClass(object, metaclass=Singleton): # DummyClass is now a Singleton!
|
||||
...
|
||||
```
|
||||
|
||||
<p>Done. Thats it, the DummyClass is now a Singleton!</p>
|
||||
|
||||
<h4>Resources</h4>
|
||||
<p>PyPattyrn is a python package aiming to make it easier and faster to implement design patterns into your own projects.</p>
|
||||
<p>Design patterns by nature cannot be directly translated into code as they are just a description of how to solve a particular problem. However, many of the common design patterns have some boilerplate code that is common throughout all implementations of the pattern. This package captures that common code and makes it easy to use so that you dont have to write it yourself in all your projects.<p>
|
||||
|
||||
<p>Visit <a href='https://sourcemaking.com/design_patterns'>https://sourcemaking.com/design_patterns</a> for information on common design patterns.
|
||||
|
||||
<p>Visit the <a href='https://github.com/tylerlaberge/PyPattyrn/wiki'>wiki</a> for more examples on all the design pattern templates available in PyPattyrn.</p>
|
||||
|
||||
<p>Visit https://tylerlaberge.github.io/PyPattyrn/ for API documentation.</p>
|
||||
|
||||
<h4>Installation</h4>
|
||||
<h3>Contents</h3>
|
||||
<ul>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Installation</a></li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Examples</a>
|
||||
<ul>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Behavioral Patterns</a>
|
||||
<ul>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Chain of Responsibility</a></li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Command</a></li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Iterator</a></li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Mediator</a></li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Memento</a></li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Null Object</a></li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Observer</a></li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Visitor</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Creational Patterns</a>
|
||||
<ul>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Builder</a></li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Factory</a></li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Object Pool</a></li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Prototype</a></li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Singleton</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Structural Patterns</a>
|
||||
<ul>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Adapter</a></li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Composite</a></li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Decorator</a></li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Flyweight</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href='https://github.com/tylerlaberge/PyPattyrn#pypattyrn'>Resources</a></li>
|
||||
</ul>
|
||||
<h3>Installation</h3>
|
||||
|
||||
pip install pypattyrn
|
||||
|
||||
@@ -34,3 +58,915 @@ or
|
||||
git clone https://github.com/tylerlaberge/PyPattyrn.git
|
||||
cd PyPattyrn
|
||||
python setup.py install
|
||||
|
||||
<h3>Examples</h3>
|
||||
<h4>Behavioral Patterns</h4>
|
||||
<h5>Chain of Responsibility Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.behavioral.chain import Chain, ChainLink
|
||||
|
||||
|
||||
class ConcreteChainLinkThree(ChainLink): # This object is a ChainLink
|
||||
|
||||
def handle(self, request): # Implement the handle method.
|
||||
if request == 'handle_three':
|
||||
return "Handled in chain link three"
|
||||
else:
|
||||
return self.successor_handle(request) # If this ChainLink can't handle the request,
|
||||
# ask its successor to handle it.
|
||||
# (Has no successor so will raise AttributeError)
|
||||
# (This exception is caught and will call a Chains fail method)
|
||||
|
||||
|
||||
class ConcreteChainLinkTwo(ChainLink): # This object is a ChainLink
|
||||
|
||||
def __init__(self): # Override init to set a successor on initialization.
|
||||
super().__init__() # first call ChainLinks init
|
||||
self.set_successor(ConcreteChainLinkThree()) # Set the successor of this chain link
|
||||
# to a ConcreteChainLinkThree instance.
|
||||
|
||||
def handle(self, request): # Implement the handle method.
|
||||
if request == 'handle_two':
|
||||
return "Handled in chain link two"
|
||||
else:
|
||||
return self.successor_handle(request) # If this ChainLink can't handle a request
|
||||
# ask its successor to handle it
|
||||
# (the ConcreteChainLinkThree instance).
|
||||
|
||||
|
||||
class ConcreteChainLinkOne(ChainLink): # This object is a ChainLink
|
||||
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.set_successor(ConcreteChainLinkTwo()) # Set the successor of this ChainLink
|
||||
# to a ConcreteChainLinkTwo instance.
|
||||
|
||||
def handle(self, request): # Implement the handle method.
|
||||
if request == 'handle_one':
|
||||
return "Handled in chain link one"
|
||||
else:
|
||||
return self.successor_handle(request) # If this ChainLink can't handle a request
|
||||
# ask its successor to handle it
|
||||
# (the ConcreteChainLinkTwo instance).
|
||||
|
||||
class ConcreteChain(Chain): # This object is a Chain
|
||||
|
||||
def __init__(self): # Override init to initialize a Chain with the starting chain link.
|
||||
super().__init__(ConcreteChainLinkOne()) # Initialize this Chain with a start chain link.
|
||||
# (a ConcreteChainLinkOne instance)
|
||||
|
||||
def fail(self): # Implement the fail method, this is called if no chain links could handle a request.
|
||||
return 'Fail'
|
||||
|
||||
|
||||
chain = ConcreteChain()
|
||||
|
||||
assert "Handled in chain link one" == chain.handle("handle_one")
|
||||
assert "Handled in chain link two" == chain.handle("handle_two")
|
||||
assert "Handled in chain link three" == chain.handle("handle_three")
|
||||
assert "Fail" == chain.handle('handle_four')
|
||||
```
|
||||
|
||||
<h5>Command Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.behavioral.command import Receiver, Command, Invoker
|
||||
|
||||
|
||||
class Thermostat(Receiver): # This object is a Receiver.
|
||||
# Contains methods for commands to use.
|
||||
|
||||
def raise_temp(self, amount):
|
||||
return "Temperature raised by {0} degrees".format(amount)
|
||||
|
||||
def lower_temp(self, amount):
|
||||
return "Temperature lowered by {0} degrees".format(amount)
|
||||
|
||||
|
||||
class RaiseTempCommand(Command): # This object is a Command.
|
||||
|
||||
def __init__(self, receiver, amount=5): # Override init to include a temperature amount argument.
|
||||
super().__init__(receiver)
|
||||
self.amount = amount
|
||||
|
||||
def execute(self): # Implement the execute method.
|
||||
return self._receiver.action('raise_temp', self.amount) # Call on the Receiver's action method with
|
||||
# the name of the method to call and args.
|
||||
# (Raises the temperature by 5 degrees.)
|
||||
|
||||
def unexecute(self): # Implement the unexecute method.
|
||||
return self._receiver.action('lower_temp', self.amount) # Calls on the Receiver to lower
|
||||
# the temperature by 5 degrees.
|
||||
|
||||
|
||||
class LowerTempCommand(Command): # This object is a Command.
|
||||
|
||||
def __init__(self, receiver, amount=5):
|
||||
super().__init__(receiver)
|
||||
self.amount = amount
|
||||
|
||||
def execute(self):
|
||||
return self._receiver.action('lower_temp', self.amount) # Call on the receiver to lower the
|
||||
# temperature by 5 degrees.
|
||||
|
||||
def unexecute(self):
|
||||
return self._receiver.action('raise_temp', self.amount) # Call on the receiver to raise the
|
||||
# temperature by 5 degrees.
|
||||
|
||||
|
||||
class Worker(Invoker): # This object is the Invoker
|
||||
|
||||
def __init__(self): # Override init to initialize an Invoker with Commands to accept.
|
||||
super().__init__([LowerTempCommand, RaiseTempCommand]) # Initialize the Invoker with the
|
||||
# LowerTempCommand and RaiseTempCommand classes.
|
||||
|
||||
|
||||
thermostat = Thermostat() # Create a Receiver.
|
||||
worker = Worker() # Create an Invoker.
|
||||
|
||||
assert "Temperature lowered by 5 degrees" == worker.execute(LowerTempCommand(thermostat)) # Have the Invoker execute a LowerTempCommand
|
||||
# which uses the thermostat Receiver.
|
||||
assert "Temperature raised by 5 degrees" == worker.execute(RaiseTempCommand(thermostat)) # Have the Invoker execute a RaiseTempCommand
|
||||
# which uses the thermostat Receiver.
|
||||
assert "Temperature lowered by 5 degrees" == worker.undo() # Undo the previous command (Calls the RaiseTempCommand unexecute method.)
|
||||
```
|
||||
|
||||
<h5>Iterator Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.behavioral.iterator import Iterable, Iterator
|
||||
|
||||
|
||||
class Counter(Iterable): # This object is an Iterable
|
||||
|
||||
def __init__(self, max):
|
||||
self.count = 0
|
||||
self.max = max
|
||||
|
||||
def __next__(self): # Implement the __next__ method.
|
||||
self.count += 1 # Increment the count
|
||||
if self.count > self.max:
|
||||
raise StopIteration() # make sure to raise StopIteration at the appropriate time.
|
||||
else:
|
||||
return self.count - 1 # Return the count
|
||||
|
||||
|
||||
class CounterIterator(Iterator): # This object is an Iterator
|
||||
|
||||
def __init__(self): # Override init to initialize an Iterator with the Counter object.
|
||||
super().__init__(Counter(10)) # Initialize the iterator with a Counter that goes to 10.
|
||||
|
||||
counter_iterator = CounterIterator() # Create a CounterIterator.
|
||||
|
||||
for count in counter_iterator: # You can loop through it how you would expect.
|
||||
print(count) # 0, 1, 2, 3, ..., 9
|
||||
```
|
||||
|
||||
<h5>Mediator Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.behavioral.mediator import Mediator
|
||||
|
||||
|
||||
class Dog(object):
|
||||
sound = ''
|
||||
|
||||
def set_sound(self, sound):
|
||||
self.sound = sound
|
||||
|
||||
|
||||
class Cat(object):
|
||||
sound = ''
|
||||
|
||||
def set_sound(self, sound):
|
||||
self.sound = sound
|
||||
|
||||
|
||||
dog = Dog()
|
||||
cat = Cat()
|
||||
|
||||
mediator = Mediator() # Create a Mediator object.
|
||||
|
||||
mediator.connect('set_dog_sound', dog.set_sound) # Connect the signal 'set_dog_sound' to the dog.set_sound method.
|
||||
mediator.connect('set_cat_sound', cat.set_sound) # Connect the signal 'set_cat_sound' to the cat.set_sound method.
|
||||
|
||||
mediator.connect('set_sound', dog.set_sound) # Also connect the signal 'set_sound' to the dog.set_sound method.
|
||||
mediator.connect('set_sound', cat.set_sound) # Also connect the signal 'set_sound' to the cat.set_sound method.
|
||||
|
||||
mediator.signal('set_sound', 'foo') # Send out the signal 'set_sound'
|
||||
# with an argument to be passed to the connected methods.
|
||||
# (Sets dog.sound and cat.sound to 'foo')
|
||||
|
||||
|
||||
assert 'foo' == dog.sound
|
||||
assert 'foo' == cat.sound
|
||||
|
||||
mediator.signal('set_dog_sound', 'woof') # Send out the signal 'set_dog_sound'
|
||||
# (Sets dog.sound to 'woof')
|
||||
mediator.signal('set_cat_sound', 'meow') # Send out the signal 'set_cat_sound'
|
||||
# (Sets cat.sound to 'meow')
|
||||
|
||||
assert 'woof' == dog.sound
|
||||
assert 'meow' == cat.sound
|
||||
|
||||
mediator.disconnect('set_sound', dog.set_sound) # Disconnect the method dog.sound from the signal 'set_sound'
|
||||
|
||||
mediator.signal('set_sound', 'bar') # Send out the signal 'set_sound'
|
||||
# (Only sets cat.sound to 'bar' because we disconnected dog.sound)
|
||||
|
||||
assert 'woof' == dog.sound
|
||||
assert 'bar' == cat.sound
|
||||
```
|
||||
|
||||
<h5>Memento Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.behavioral.memento import Originator
|
||||
|
||||
|
||||
class Cat(Originator): # This object is an Originator
|
||||
def __init__(self, name):
|
||||
self.name = name
|
||||
|
||||
|
||||
cat = Cat('Tom') # Initialize a Cat with the name 'Tom'
|
||||
assert cat.name == 'Tom'
|
||||
|
||||
cat_memento = cat.commit() # Save the cats current state to a Memento object.
|
||||
cat.name = 'jerry' # Change the cats name to 'jerry'
|
||||
assert cat.name == 'jerry'
|
||||
|
||||
cat.rollback(cat_memento) # Restore the cats state to the memento object we saved.
|
||||
assert 'Tom' == cat.name # The cats name was changed back to 'Tom' as expected.
|
||||
```
|
||||
|
||||
<h5>Null Object Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.behavioral.null import Null
|
||||
|
||||
# You can initialize a Null object with any parameters.
|
||||
try:
|
||||
Null()
|
||||
Null('value')
|
||||
Null('value', param='value')
|
||||
except:
|
||||
raise AssertionError()
|
||||
|
||||
null = Null()
|
||||
|
||||
# Attempting to set parameters won't do anything and won't error
|
||||
try:
|
||||
null.foo = 'foo'
|
||||
null.foo.bar = 'bar'
|
||||
except:
|
||||
raise AssertionError()
|
||||
|
||||
# Calling on a null object in any way will just return that null object.
|
||||
|
||||
assert null == null()
|
||||
assert null == null('value')
|
||||
assert null == null('value', param='value')
|
||||
assert null == null.foo
|
||||
assert null == null.foo.bar
|
||||
assert null == null.foo.bar.method1()
|
||||
assert null == null.foo.bar.method1().method2('foo', bar='bar').attr3
|
||||
|
||||
assert str(null) == '' # Null objects string representation is the empty string.
|
||||
assert repr(null) == '' # Null objects repr is the empty string.
|
||||
assert bool(null) is False # Null object evaluates to False as a boolean.
|
||||
|
||||
# Trying to delete attributes doesnt do anything and won't error.
|
||||
try:
|
||||
del null.foo
|
||||
del null.foo.bar
|
||||
except:
|
||||
raise AssertionError()
|
||||
```
|
||||
|
||||
<h5>Observer Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.behavioral.observer import Observable, Observer
|
||||
|
||||
|
||||
class ConcreteObservable(Observable): # This object is an Observable.
|
||||
_kinda_private_var = 'I am kinda private'
|
||||
__private_var = 'I am more private'
|
||||
|
||||
def change_state(self, **kwargs): # Some method to change this objects state and notify observers.
|
||||
for key, value in kwargs.items():
|
||||
setattr(self, key, value) # Change the objects state.
|
||||
|
||||
self.notify() # Notify all observers of the change in state.
|
||||
# Will call the update method of each attached observer with kwargs that come
|
||||
# from this objects __dict__ attribute, minus any private variables (starts with __ or _)
|
||||
|
||||
|
||||
class ConcreteObserver(Observer): # This object is an Observer.
|
||||
updated_state = None
|
||||
|
||||
def update(self, **state): # Implement the update method.
|
||||
# Called when an attached observable calls its notify method.
|
||||
self.updated_state = state
|
||||
|
||||
|
||||
observable = ConcreteObservable() # Create an Observable
|
||||
observer_1 = ConcreteObserver() # Create Observers
|
||||
observer_2 = ConcreteObserver()
|
||||
observer_3 = ConcreteObserver()
|
||||
|
||||
observable.attach(observer_1) # Attach each of the Observers to the Observable
|
||||
observable.attach(observer_2)
|
||||
observable.attach(observer_3)
|
||||
|
||||
observable.change_state(foo='foo', bar='bar') # Change the Observable's state.
|
||||
# Also calls notify which will call each Observers update method.
|
||||
|
||||
expected_state = {'foo': 'foo', 'bar': 'bar'}
|
||||
|
||||
# Make sure each Observers state was changed accordingly when the notify method was called by the Observable.
|
||||
|
||||
assert sorted(expected_state.keys()) == sorted(observer_1.updated_state.keys()) and \
|
||||
sorted(expected_state.values()) == sorted(observer_1.updated_state.values())
|
||||
|
||||
assert sorted(expected_state.keys()) == sorted(observer_2.updated_state.keys()) and \
|
||||
sorted(expected_state.values()) == sorted(observer_2.updated_state.values())
|
||||
|
||||
assert sorted(expected_state.keys()) == sorted(observer_3.updated_state.keys()) and \
|
||||
sorted(expected_state.values()) == sorted(observer_3.updated_state.values())
|
||||
|
||||
observable.detach(observer_1) # Detach Observer 1 from the Observable
|
||||
observable.change_state(bar='foobar') # Change the Observables state.
|
||||
expected_state_2 = {'foo': 'foo', 'bar': 'foobar'}
|
||||
|
||||
# Make sure each Observers state was changed accordingly when notify was called by the Observable,
|
||||
# Except for observer_1 because we detached that Observer from the Observable.
|
||||
|
||||
assert sorted(expected_state_2.keys()) != sorted(observer_1.updated_state.keys()) or \
|
||||
sorted(expected_state_2.values()) != sorted(observer_1.updated_state.values())
|
||||
|
||||
assert sorted(expected_state_2.keys()) == sorted(observer_2.updated_state.keys()) and \
|
||||
sorted(expected_state_2.values()) == sorted(observer_2.updated_state.values())
|
||||
|
||||
assert sorted(expected_state_2.keys()) == sorted(observer_3.updated_state.keys()) and \
|
||||
sorted(expected_state_2.values()) == sorted(observer_3.updated_state.values())
|
||||
```
|
||||
|
||||
<h5>Visitor Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.behavioral.visitor import Visitee, Visitor
|
||||
|
||||
|
||||
class A(Visitee): # This object is a Visitee
|
||||
pass
|
||||
|
||||
|
||||
class B(A): # This object is an A, which also makes this a Visitee.
|
||||
pass
|
||||
|
||||
|
||||
class C(B): # This object is a B, which also makes this a Visitee.
|
||||
pass
|
||||
|
||||
|
||||
class D(Visitee): # This object is a Visitee
|
||||
pass
|
||||
|
||||
|
||||
class NodeVisitor(Visitor): # This object is a Visitor
|
||||
|
||||
def generic_visit(self, node, *args, **kwargs): # Implement the generic visit method.
|
||||
# This is called when there is no visit_ method
|
||||
# implemented for a particular visitee.
|
||||
|
||||
return 'generic_visit ' + node.__class__.__name__
|
||||
|
||||
def visit_b(self, node, *args, **kwargs): # Called when this object visits a Visitee of class 'B'.
|
||||
return 'visit_b ' + node.__class__.__name__
|
||||
|
||||
def visit_d(self, node, *args, **kwargs): # Called when this object visits a Visitee of class 'D'.
|
||||
return 'visit_d {0} args: {1} kwargs: {2}'.format(node.__class__.__name__, args, kwargs)
|
||||
|
||||
# Create Visitee's
|
||||
node_a = A()
|
||||
node_b = B()
|
||||
node_c = C()
|
||||
node_d = D()
|
||||
|
||||
# Create Visitor
|
||||
node_visitor = NodeVisitor()
|
||||
|
||||
assert 'generic_visit A' == node_a.accept(node_visitor) # Visit node_a with the Visitor.
|
||||
# Since the visitor does not have a visit_a method,
|
||||
# generic_visit is called.
|
||||
assert 'visit_b B' == node_b.accept(node_visitor) # Visit node_b with the Visitor.
|
||||
# Calls the visitors visit_b method.
|
||||
assert 'visit_b C' == node_c.accept(node_visitor) # Visit node_c with the Visitor.
|
||||
# Even though the visitor does not have a visit_c method,
|
||||
# since node_c inherits B, the Visitors visit_b method is called.
|
||||
|
||||
# Visit node_d with the Visitor. Calls the visitors visit_d method.
|
||||
assert "visit_d D args: ('foo', 'bar') kwargs: {'foobar': 'foobar'}" == node_d.accept(node_visitor,
|
||||
'foo', 'bar',
|
||||
foobar='foobar')
|
||||
```
|
||||
|
||||
<h4>Creational Patterns</h4>
|
||||
<h5>Builder Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.creational.builder import Builder, Director
|
||||
|
||||
|
||||
class Building(object): # The object being constructed.
|
||||
|
||||
def __init__(self):
|
||||
self.floor = None
|
||||
self.size = None
|
||||
|
||||
def __repr__(self):
|
||||
return 'Floor: {0.floor} | Size: {0.size}'.format(self)
|
||||
|
||||
|
||||
class HomeBuilder(Builder): # A base Builder class for constructing homes.
|
||||
|
||||
def __init__(self):
|
||||
super().__init__(Building()) # Initialize the Builder class with a Building instance.
|
||||
self._register('floor', self._build_floor) # Register the keyword 'floor' with the _build_floor method.
|
||||
self._register('size', self._build_size) # Register the keyword 'size' with the _build_size method.
|
||||
|
||||
def _build_floor(self):
|
||||
pass
|
||||
|
||||
def _build_size(self):
|
||||
pass
|
||||
|
||||
|
||||
class HouseBuilder(HomeBuilder): # A concrete HomeBuilder class for constructing houses
|
||||
|
||||
def _build_floor(self):
|
||||
self.constructed_object.floor = 'One' # Alter the Building's floor attribute.
|
||||
|
||||
def _build_size(self):
|
||||
self.constructed_object.size = 'Big' # Alter the Building's size attribute.
|
||||
|
||||
|
||||
class FlatBuilder(HomeBuilder): # A concrete HomeBuilder class for constructing flats
|
||||
|
||||
def _build_floor(self):
|
||||
self.constructed_object.floor = 'More than one' # Alter the Building's floor attribute.
|
||||
|
||||
def _build_size(self):
|
||||
self.constructed_object.size = 'Small' # Alter the Building's size attribute.
|
||||
|
||||
|
||||
class HomeDirector(Director): # A Director class for managing home construction.
|
||||
|
||||
def construct(self):
|
||||
self.builder.build('floor') # Build the floor part of the Building by using the keyword 'floor'
|
||||
self.builder.build('size') # Build the size part of the Building by using the keyword 'size'
|
||||
|
||||
|
||||
home_director = HomeDirector()
|
||||
|
||||
home_director.builder = HouseBuilder() # Use the house builder.
|
||||
home_director.construct() # Construct the house.
|
||||
house = home_director.get_constructed_object() # Get the constructed house.
|
||||
print(repr(house)) #Floor: One | Size: Big
|
||||
|
||||
home_director.builder = FlatBuilder() # Use the flat builder.
|
||||
home_director.construct() # Construct the flat.
|
||||
house = home_director.get_constructed_object() # Get the constructed flat.
|
||||
print(repr(house)) #Floor: More than one | Size: Small
|
||||
```
|
||||
|
||||
<h5>Factory Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.creational.factory import Factory
|
||||
|
||||
|
||||
class Cat(object):
|
||||
|
||||
def speak(self):
|
||||
print('meow')
|
||||
|
||||
|
||||
class Dog(object):
|
||||
|
||||
def speak(self):
|
||||
print('woof')
|
||||
|
||||
|
||||
class AnimalFactory(Factory): # A factory class for creating animals.
|
||||
|
||||
def create(self, animal_type): # Implement the abstract create method.
|
||||
if animal_type == 'cat':
|
||||
return Cat()
|
||||
elif animal_type == 'dog':
|
||||
return Dog()
|
||||
else:
|
||||
return None
|
||||
|
||||
|
||||
animal_factory = AnimalFactory()
|
||||
|
||||
cat = animal_factory.create('cat')
|
||||
dog = animal_factory.create('dog')
|
||||
|
||||
cat.speak() # 'meow'
|
||||
dog.speak() # 'woof'
|
||||
```
|
||||
|
||||
<h5>Abstract Factory Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.creational.factory import Factory, AbstractFactory
|
||||
|
||||
|
||||
class Cat(object):
|
||||
|
||||
def speak(self):
|
||||
print('meow')
|
||||
|
||||
|
||||
class Dog(object):
|
||||
|
||||
def speak(self):
|
||||
print('woof')
|
||||
|
||||
|
||||
class Ant(object):
|
||||
|
||||
def march(self):
|
||||
print('march')
|
||||
|
||||
|
||||
class Fly(object):
|
||||
|
||||
def fly(self):
|
||||
print('fly')
|
||||
|
||||
|
||||
class AnimalFactory(Factory): # A factory class for creating animals.
|
||||
|
||||
def create(self, animal_type): # Implement the abstract create method.
|
||||
if animal_type == 'cat':
|
||||
return Cat()
|
||||
elif animal_type == 'dog':
|
||||
return Dog()
|
||||
else:
|
||||
return None
|
||||
|
||||
|
||||
class InsectFactory(Factory): # A factory class for creating insects.
|
||||
|
||||
def create(self, insect_type): # Implement the abstract create method.
|
||||
if insect_type == 'ant':
|
||||
return Ant()
|
||||
elif insect_type == 'fly':
|
||||
return Fly()
|
||||
else:
|
||||
return None
|
||||
|
||||
|
||||
class CreatureFactory(AbstractFactory): # A Factory class for creating creatures.
|
||||
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self._register('insect_factory', InsectFactory()) # Register an InsectFactory with a keyword.
|
||||
self._register('animal_factory', AnimalFactory()) # Register an AnimalFactory with a keyword.
|
||||
|
||||
def create(self, creature_type): # Implement the Abstract create method.
|
||||
if creature_type == 'cat' or creature_type == 'dog':
|
||||
return self._factories['animal_factory'].create(creature_type) # Use the AnimalFactory
|
||||
elif creature_type == 'ant' or creature_type == 'fly':
|
||||
return self._factories['insect_factory'].create(creature_type) # Use the InsectFactory
|
||||
else:
|
||||
return None
|
||||
|
||||
creature_factory = CreatureFactory()
|
||||
|
||||
cat = creature_factory.create('cat')
|
||||
dog = creature_factory.create('dog')
|
||||
ant = creature_factory.create('ant')
|
||||
fly = creature_factory.create('fly')
|
||||
|
||||
cat.speak() # 'meow'
|
||||
dog.speak() # 'woof'
|
||||
ant.march() # 'march'
|
||||
fly.fly() # 'fly'
|
||||
```
|
||||
|
||||
<h5>Object Pool Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.creational.pool import Reusable, Pool
|
||||
|
||||
|
||||
class Dog(Reusable):
|
||||
def __init__(self, sound):
|
||||
self.sound = sound
|
||||
super().__init__()
|
||||
|
||||
|
||||
class DogPool(Pool):
|
||||
def __init__(self):
|
||||
super().__init__(Dog, 'woof')
|
||||
|
||||
|
||||
dog_pool = DogPool()
|
||||
|
||||
dog_one = dog_pool.acquire()
|
||||
dog_two = dog_pool.acquire()
|
||||
dog_two.sound = 'meow'
|
||||
|
||||
dog_pool.release(dog_one)
|
||||
dog_three = dog_pool.acquire()
|
||||
|
||||
dog_pool.release(dog_two)
|
||||
dog_four = dog_pool.acquire()
|
||||
|
||||
assert id(dog_one) == id(dog_three)
|
||||
assert id(dog_two) == id(dog_four)
|
||||
assert dog_one.sound == dog_two.sound
|
||||
assert dog_three.sound == dog_four.sound
|
||||
assert dog_one.sound == dog_four.sound
|
||||
```
|
||||
|
||||
<h5>Prototype Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.creational.prototype import Prototype
|
||||
|
||||
|
||||
class Point(Prototype):
|
||||
def __init__(self, x, y):
|
||||
self.x = x
|
||||
self.y = y
|
||||
|
||||
def move(self, x, y):
|
||||
self.x += x
|
||||
self.y += y
|
||||
|
||||
|
||||
point_one = Point(15, 15)
|
||||
point_two = point_one.prototype(z=20)
|
||||
point_three = point_two.prototype()
|
||||
|
||||
assert point_one.x == point_two.x
|
||||
assert point_one.y == point_two.y
|
||||
assert not hasattr(point_one, 'z')
|
||||
assert hasattr(point_two, 'z')
|
||||
assert point_two.z == 20
|
||||
assert point_three.__dict__ == point_two.__dict__
|
||||
|
||||
from math import sqrt
|
||||
def distance_to(this, other):
|
||||
return sqrt((this.x - other.x) ** 2 + (this.y - other.y) ** 2)
|
||||
|
||||
point_four = point_three.prototype(distance_to=distance_to)
|
||||
|
||||
assert hasattr(point_four, 'distance_to')
|
||||
assert point_four.distance_to(point_three) == 0
|
||||
```
|
||||
|
||||
<h5>Singleton Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.creational.singleton import Singleton
|
||||
|
||||
|
||||
class DummySingletonOne(object, metaclass=Singleton):
|
||||
|
||||
def __init__(self):
|
||||
pass
|
||||
|
||||
|
||||
class DummySingletonTwo(object, metaclass=Singleton):
|
||||
|
||||
def __init__(self):
|
||||
pass
|
||||
|
||||
|
||||
dummy_class_one_instance_one = DummySingletonOne()
|
||||
dummy_class_one_instance_two = DummySingletonOne()
|
||||
|
||||
dummy_class_two_instance_one = DummySingletonTwo()
|
||||
dummy_class_two_instance_two = DummySingletonTwo()
|
||||
|
||||
assert id(dummy_class_one_instance_one) == id(dummy_class_one_instance_two)
|
||||
assert id(dummy_class_two_instance_one) == id(dummy_class_two_instance_two)
|
||||
|
||||
assert id(dummy_class_one_instance_one) != id(dummy_class_two_instance_one)
|
||||
assert id(dummy_class_one_instance_two) != id(dummy_class_two_instance_two)
|
||||
```
|
||||
|
||||
<h4>Structural Patterns</h4>
|
||||
<h5>Adapter Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.structural.adapter import Adapter
|
||||
|
||||
|
||||
class Dog(object):
|
||||
def __init__(self):
|
||||
self.name = "Dog"
|
||||
|
||||
def bark(self):
|
||||
return "woof!"
|
||||
|
||||
|
||||
class Cat(object):
|
||||
def __init__(self):
|
||||
self.name = "Cat"
|
||||
|
||||
def meow(self):
|
||||
return "meow!"
|
||||
|
||||
cat = Cat()
|
||||
dog = Dog()
|
||||
|
||||
cat_adapter = Adapter(cat, make_noise=cat.meow)
|
||||
dog_adapter = Adapter(dog, make_noise=dog.bark)
|
||||
|
||||
assert cat_adapter.make_noise == cat.meow
|
||||
assert dog_adapter.make_noise == dog.bark
|
||||
|
||||
assert cat_adapter.make_noise() == 'meow!'
|
||||
assert dog_adapter.make_noise() == 'woof!'
|
||||
|
||||
assert cat_adapter.name == 'Cat'
|
||||
assert dog_adapter.name == 'Dog'
|
||||
|
||||
assert cat_adapter.meow() == 'meow!'
|
||||
assert dog_adapter.bark() == 'woof!'
|
||||
|
||||
assert cat_adapter.original_dict() == cat.__dict__
|
||||
assert dog_adapter.original_dict() == dog.__dict__
|
||||
|
||||
bad_cat_adapter = Adapter(cat, foo=cat.name)
|
||||
|
||||
try:
|
||||
bad_cat_adapter.foo
|
||||
except AttributeError:
|
||||
pass
|
||||
else:
|
||||
raise AssertionError()
|
||||
|
||||
bad_dog_adapter = Adapter(dog, make_noise=cat.meow)
|
||||
|
||||
try:
|
||||
bad_dog_adapter.make_noise()
|
||||
except AttributeError:
|
||||
pass
|
||||
else:
|
||||
raise AssertionError()
|
||||
```
|
||||
|
||||
<h5>Composite Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.structural.composite import Composite
|
||||
|
||||
|
||||
class Component(object):
|
||||
|
||||
def do_something(self):
|
||||
pass
|
||||
|
||||
|
||||
class Leaf(Component):
|
||||
|
||||
def __init__(self):
|
||||
self.did_something = False
|
||||
|
||||
def do_something(self):
|
||||
self.did_something = True
|
||||
|
||||
|
||||
leaf_one = Leaf()
|
||||
leaf_two = Leaf()
|
||||
leaf_three = Leaf()
|
||||
|
||||
composite_one = Composite(Component)
|
||||
composite_two = Composite(Component)
|
||||
composite_three = Composite(Component)
|
||||
|
||||
composite_one.add_component(leaf_one)
|
||||
composite_two.add_component(leaf_two)
|
||||
composite_three.add_component(leaf_three)
|
||||
|
||||
composite_two.add_component(composite_three)
|
||||
composite_one.add_component(composite_two)
|
||||
|
||||
|
||||
assert set() == {leaf_one, composite_two}.symmetric_difference(composite_one.components)
|
||||
assert set() == {leaf_two, composite_three}.symmetric_difference(composite_two.components)
|
||||
assert set() == {leaf_three}.symmetric_difference(composite_three.components)
|
||||
|
||||
composite_two.remove_component(composite_three)
|
||||
|
||||
assert set() == {leaf_two}.symmetric_difference(composite_two.components)
|
||||
|
||||
assert not leaf_one.did_something
|
||||
assert not leaf_two.did_something
|
||||
assert not leaf_three.did_something
|
||||
|
||||
composite_one.do_something()
|
||||
|
||||
assert leaf_one.did_something
|
||||
assert leaf_two.did_something
|
||||
assert not leaf_three.did_something
|
||||
```
|
||||
|
||||
<h5>Decorator Pattern</h5>
|
||||
|
||||
```python
|
||||
import time
|
||||
from pypattyrn.structural.decorator import DecoratorSimple, DecoratorComplex, CallWrapper
|
||||
|
||||
|
||||
class TimeThis(DecoratorSimple):
|
||||
|
||||
def __call__(self, *args, **kwargs):
|
||||
start = time.time()
|
||||
result = self.func(*args, **kwargs)
|
||||
end = time.time() - start
|
||||
return result, end
|
||||
|
||||
|
||||
class SlowClass(object):
|
||||
|
||||
@TimeThis
|
||||
def slow_function(self, n):
|
||||
time.sleep(n)
|
||||
return 'foo'
|
||||
|
||||
slow_class = SlowClass()
|
||||
result = slow_class.slow_function(1)
|
||||
assert result[0] == 'foo'
|
||||
assert 1 <= result[1] <= 2
|
||||
|
||||
|
||||
class Alert(DecoratorComplex):
|
||||
|
||||
def __init__(self, alert_time):
|
||||
self.alert_time = alert_time
|
||||
|
||||
@CallWrapper
|
||||
def __call__(self, func, *args, **kwargs):
|
||||
start = time.time()
|
||||
return_val = func(*args, **kwargs)
|
||||
end = time.time() - start
|
||||
if end > self.alert_time:
|
||||
return return_val, True
|
||||
return return_val, False
|
||||
|
||||
|
||||
class SlowClass(object):
|
||||
|
||||
@Alert(1)
|
||||
def slow_function_true(self, n):
|
||||
time.sleep(n)
|
||||
return n
|
||||
|
||||
@Alert(1)
|
||||
def slow_function_false(self, n):
|
||||
return n
|
||||
|
||||
|
||||
slow_class = SlowClass()
|
||||
assert (2, True) == slow_class.slow_function_true(2)
|
||||
assert (10, False) == slow_class.slow_function_false(10)
|
||||
```
|
||||
|
||||
<h5>Flyweight Pattern</h5>
|
||||
|
||||
```python
|
||||
from pypattyrn.structural.flyweight import FlyweightMeta
|
||||
|
||||
|
||||
class Card(object, metaclass=FlyweightMeta):
|
||||
|
||||
def __init__(self, suit, value):
|
||||
self.suit = suit
|
||||
self.value = value
|
||||
|
||||
|
||||
three_of_spades = Card('Spade', 3)
|
||||
four_of_spades = Card('Spade', 4)
|
||||
three_of_spades_two = Card('Spade', 3)
|
||||
|
||||
assert id(three_of_spades) == id(three_of_spades_two)
|
||||
assert id(three_of_spades) != id(four_of_spades)
|
||||
```
|
||||
|
||||
<h4>Resources</h4>
|
||||
<ul>
|
||||
<li><a href='https://tylerlaberge.github.io/PyPattyrn/'>API Documentation</a></li>
|
||||
<li><a href='https://sourcemaking.com/design_patterns'>General Design Pattern Information</a>
|
||||
<ul>
|
||||
Reference in New Issue
Block a user